March 09, pm UTC. I backed the kickstarter. How many pages? Are they bitmaps or searchable pdf text? Help for Tablet and Phone users: Load the file. Print to PDf sections of the book via custom output - page range. Name it REV character Creation or whatever. Do this for whatever smaller chunks that help Then you have a few smaller files open but only the section you want on screen. The refresh will be faster.
This also allows for easier multi section viewing. Just alt tab between sections windows. I bought this on their site so that I could buy the physical book. The system is simple and innovative, and should be purchased.
Hi Gary Bob Here. I have to express my opinion on"simple" from your comment. I have been reading the conflict rules in R d off and on for days. I am still confused and I've been running and playing tabletop RPGs for 35 years. The needed rules are buried in paragraph after paragraph of wordy and sometimes confusing writing. What am I missing? I want to play this game. My head hurts from trying to get a line on the conflict rules alone.
This game may be simple but the simple part is buried in what I consider verbose rules that could - should be condensed.
My hat is off to Alephtar games for an interesting work. Timed out.. As I was saying I will continue to read this work and get it on the table. I know there is a gem here. I may need an aspirin for my headache on the way. The aspirin as an add-on to the physical product might be an appropriate suggestion, thanks : On a more serious note, we have decided to spread the conflict rules over several sections in order to guide players in the process of "paradigm shift" from action to extended conflict.
This was in response to user feedback which asked for "incremental" rules they could try in a simplified form, and then progress by adding the more complex cases as they became more confident with the mechanics. Of course, if you are used to understanding all the details of a game from reading it, without trying the rules on the way which is perfectly reasonable, but not what the first readers asked , you might find there is a lot to swallow in a single morsel.
When playing, you need only have the simplified table on page 38 or the advanced one on page 52 under your eyes. Mechanically, there is not much more. I'm glad to finally see the fruit of your labors. The pdf, though.
Please consider trimming that down for your e-reading customers. Given the sizes of other such pdfs that I have seen, I am sure there are ways for you to do that without adversely affecting the quality of your offering. The Dossier also features handy reference tables to make combat, skill use and healing run more smoothly. For centuries, the merchant princes of the Lyran Commonwealth survived as much through economic might as by the cloak and dagger, steadily growing in strength until their influence could be felt across the Inner Sphere.
Now emerging from the ruins of a short-lived alliance and a bloody civil war, a bold new identity has taken hold of the people united under the mighty fist of House Steiner.
More than a mere sourcebook, Handbook: House Steiner provides rules for both Classic BattleTech and Classic BattleTech RPG campaigns, including new personal equipment, creatures, life paths, and more—all tailored for players and campaigns based on the Lyran state! Had enough of fighting for king and country? Sick of being told what to do and who to kill, and hanging your butt out on the line every day just so some career-climbing general can reap the benefits of your hard work?
Do you think you can measure up in the big leagues, and carve your name into the history books for all time? Classic BattleTech Field Manual: Mercenaries, Revised provides an in depth look at modern mercenary operations, including where to go for the best contracts and most active battlegrounds.
Special rules enable you to bring each of these famous outfits to life in your own Classic BattleTech campaigns, while updated rules provide players with detailed instructions for creating and running their own mercenary commands both on and off the field.
In the year , humanity was in the midst of a golden age. United under the interstellar government of the Star League, all mankind prospered and enjoyed an improved quality of life made possible by advances in technology, commerce, human rights, and the arts. Humanity had truly inherited the stars. But those same advances also carried a curse, for the engines of war from the Star League era possessed power unequalled in the Successor States today.
The land of faery, Where nobody gets old and godly and grave, Where nobody gets old and crafty and wise…. Unlock the potentials of your mind and body. Turn your back on the shallow and mundane — join the Universal Brotherhood and be a part of something wonderful! Who are the Brotherhood? Possibly the largest humanitarian organization in the world? To the grime-encrusted inhabitants of the sprawl they are a shining ray of hope in an otherwise hopeless world.
This is their way out of the darkness, their key to personal fulfillment and understanding. They are on every corner.
THey knock on every door. And they want to save you too. Now someone has been on the inside of the Brotherhood. The objectives and purpose of the Brotherhood have been exposed.
Some of the questions are answered. But the truth is even more chilling…. Build from a thousand kilometers of flesh and steel. It writhes in the passions of those who live in it. Everyone and everything is connected here; there are no accidents. Talk a walk down any street and read the writing on the wall: Sprawl Sites is a sourcebook for Shadowrun, First Edition, and includes hundreds of encounters of every type, from blood-crazed gangs and mystic magicians to mild-mannered Orks and back-stabbing Corporate Cops.
Your Shadowrun campaign will never be the same. Magic has returned to the world, and with it has come all manner of beasts. Genetic material, long dormant with the absence of magic, has been reactivated, transforming mundane animals into creatures once believed supernatural, even mythical.
Juggernauts rome the plains, Firedrakes infest the woods, Leviathans swim in the oceans, and Devil Rats now hunt Man in the shattered Sprawls that he has created. Included with each entry are illustrations, physical descriptions, feeding habits, magical abilities, range, and safety tips for runners. Shadowrunners like us need to keep up with the latest developments. Who are the Clans? Where do they come from? What do they really want? The Wolf Clan Sourcebook reveals the history, culture, and military capabilities of the Wolves, one of the premier Clans.
A must for any BattleTech fan. This extensive Excel spreadsheet contains all you need to look after your character. It does all the tedious bits for you! Game System : Hackmaster Downloads : Download this file. Wonderful Hackmaster sheets, very nicely done. Created by the publishers. Excellent quality layout. Nice neat layout. Very flash layout, good storage for your characters needs!
This large hex sheet joins our mapping range after the smaller hex sheet proved to be so useful. Download now and you'll never need to buy hex paper again! Also available in Small and Medium! Our smaller Hex sheets have been very popular, so we created a medium sized hex for all your mapping needs. Why buy when you can get it for free? Also available in large!
Why buy your hex paper when you can download this PDF and print off as much as you need. The sheet includes an area to record the title of the map and also provides a large mapping area. This form provides a large mapping area for internal floor plans and an area for an outside rendering of the structure, or just a place to doodle!
This Mythras character sheet contains space for everything you will need for your game. A simple, but effective, OpenQuest character sheet, with space for all the information you need. A character sheet with space for everything you will need for your RuneQuest I Mongoose Glorantha games. A Savage Worlds character sheet with everything you will need, including skills. Savage Worlds is the perfect system for playing multi-genre games.
Here is a netbook that helps DMs and players translate the classic game Torg, by West End Games, into the Savage Worlds system, including rules for reality storms, bennies as possibilities, and even a new "on-the-fly" magic system. It includes information for using the classic Torg realities as well as a few new ones. Also included are stats for common enemies found in the Torg Universe and new edges and hindrances that may be useful to players of any genre. Now updated to V3 March Northlanders Savage Worlds characater sheet, nice clear and clean layout.
A special savage worlds character sheet for playing Deadlands with a Savage Engine! Official 5th Edition Stormbringer character sheet with both front and back pages. A four-page character sheet to record everything you need to know about your character. Bringing RPG sites together! Make it easier to come back! If you have enjoyed your visit, why not add to our guestbook? Goto the Guestbook. If you haven't enjoyed your visit, why not tell us why in the forums?
Character Sheets The place to come for quality character sheets, playing forms and miscellaneous RPG forms. Updated regularly. Section Editor: Steve steve dragonsfoot. Sections Available. What's New in this section. Welcome to the Dragonsfoot Character Sheets section. Call of Cthulhu. Crypts And Things. Dragonlords RPG. Lejendary Adventures. Mapping Sheets. Savage Worlds. Getting Familiar with Guardian Familiars. Featured Download.
Characters Companion. Details A great program that contains tools for character creation, plus a few useful goodies for DMs as well. Resources Available. Fitz DM Screen. Details A DM's screen containing all the useful information you need to run your games at your fingertips. Peyre's DM screen. Cthulhu Future - Grayscale. Dreamlands - V7. Dreamlands - grayscale - V7. Cthulhu End Times - V7. Cthulhu End Times - grayscale - V7. Cthulhu Invictus- V7. Guidance Regarding Electronic Textbooks and Readings.
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