Old time hockey pc download






















Player Support. Community Hub. Bush Hockey League. V7 Entertainment Inc. Aggressive hockey is back! Experience hockey the way it was meant to be played in this old school arcade style hockey game where blood on the ice is just another day at the rink. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 1 more.

View Steam Achievements Includes 22 Steam Achievements. Publisher: V7 Entertainment Inc. Share Embed. Read Critic Reviews.

Notice: Old Time Hockey requires a controller in order to play. Win the bouts to fatigue your opponents for good and gain a clear advantage to score goals and win the hockey game. Better yet, injure most of your opponents and you will win the game by way of a forfeit.

That's Bush Hockey League - I went to a fight the other night, and a hockey game broke out! Developer: V7 Entertainment Inc. That should get you a Cup contender within three seasons. In the meantime, though, anyone want a big kid from Kazakhstan?

A far more serious problem is the game's current lack of stability. I've experienced a number of hard locks and drops to the desktop in menu screens and between periods. Irritating, but not unexpected in this day and age. But I also had a season file corrupted after 26 games. The program locked up on the main season screen after finishing a game with Pittsburgh and attempting to simulate the following match-up with the boring Capitals.

All further attempts to get back into this season resulted in drops to the Windows desktop. Only knowing that none of the other reviewers currently playing the game has experienced this makes me comfortable enough to award the game a Silver.

You've been warned. My advice would be to back up those precious season data files every five games or so. While it's taken some space to detail what's wrong with NHL , nothing I've noted abovewith the obvious exception of the season-destroying crashhas discouraged me from playing the game. It's actually pretty reassuring that I can afford to be so nit-picky. In past years, I could have summed up the flaws with broad strokes, simply noting that the defense was broken or that it was impossible to score with just so many words.

And I remain hopeful that everything is minor enough to be fixed in the inevitable patch. New standards have been set for computer sports games where presentation is concerned. No sports title on the market looks as good as NHL Faces are easy to distinguish at a mere glance.

Aside from rookies, there couldn't have been more than five or six players I didn't immediately recognize. Some are downright perfect. It's truly some of the most impressive artwork I've ever seen in a game.

And that's before they yap at the referee with comments synched to the movement of their lips. Animations are quite good, too, though not completely natural. Skating remains a little too locomotive-like to truly depict NHL calibre skaters. Goalies have a whole new set of movements this year. They'll flop if they get too far out of position, glance behind them on hard shots, and sometimes just be taken aback by a blast that came at an unexpected time.

Shots and passes are always a little bit off. The game is obviously not based on physics, as occasionally passes will miraculously end up on the sticks of players who weren't where they were when the pass was released. Slow motion replays of goals reveal the close-in action to be just a bit out of whack. None of this will affect your enjoyment of the game, though it does reveal the creakiness of the engine.

A number of scenes have been added to fill the time between drops of the puck. Wingers will jostle for position at the side of circle, a center will give instruction to a defenseman, someone will skate up to tap the pads of his goalie, and so on. My favorite has to be the way that little scrums often result in one player hacking at the back of an opponent's knees.

That's perfectly in tune with real hockey, and had to have been added by someone on the design team who's spent a lot of time on the ice. These little episodes also often end up with the captains or alternates getting a lecture from the referee by the penalty box door. Audio has been toned down The hits and slapshots from last year's game that sounded more like blasts from a BFG than anything you'd hear in a real hockey game have been cut back.

I can't really say the same for play-by-play man Jim Hughson and color commentator Bill Clement. Hughson's added more specific comments to his repertoire this year, with notes about previous games and performances in season play, but he gets very repetitive if you're playing with the same team a lot.

I've heard him make the same observation about the points accumulated by Joe Thornton during his last year in junior at least two dozen times now. Clement just sounds like a gladhanding insurance salesman to me. The only reason I don't shut the gruesome twosome off is that Hughson occasionally chimes in good advice about line changes. As a last note about the audio, I have to say that the designers did a fantastic job with the soundtrack this year.

The Collective Soul tune that kicks off the opening cinematic, and the various songs that accompany menu browsing, do a great job of pumping up the gamer.

There's also an option to customize the in-game music that fills breaks in play with your own MP3 files. I've admittedly been guilty of overestimating NHL series games in the past. Too frequently, the players just seem to be barely mobile blobs floating around the rink. Even on the easiest levels, the goalies are basically sieves, prone to giving up goals on everything but shots directly at them. Bodychecks are little better; while you can occasionally square up and level guys opponents and teammates alike , more frequently you harmlessly bounce off your intended target.

The good news: things have improved substantially, to the point that my final grade for the game has improved by an entire letter.



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